Monke server Prodigium Reforged 4.2.0424

Field Guideto what the game does not explain

The pack has 363 mods and one quest book, and the game explains few of its systems. This page is written from the server's live configuration, the quest files and the pack's own scripts.

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Start here

Ten things to do in your first sessions. Each card links to the mod behind it.

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    What the game does not explain

    Features and rules the game does not point out. The quest book's Field notes chapter repeats some of them. Filter by topic.

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    Things to do

    Optional activities outside the main quest line. Each card opens the mod behind it.

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    Boss progression

    The main quest line in order, taken from the quest book files: how to start each fight, what it unlocks, and its optional side bosses. Gold markers are stage unlocks that change what you can mine, craft or enter.

    05

    Classes

    Three branches, one class per branch, one specialisation per class. Press K, or use the Skill Tree tab in your inventory. Class armor unlocks through the tree and the main quest line together.

    06

    Mage guide

    Why the mage starts slow, how spell damage is worked out on this server, and a build order that fixes it. The numbers are calculated from the server's configs and the mods' code. They were not measured in game.

    07

    The keyboard

    The server's published layout: 113 bound actions, with 129 more left unbound on purpose. Click a key to see what it does. Gold rings mark the keys worth memorising first. Your own saved bindings take priority over these defaults, so use Controls, Key Binds, Reset Keys to adopt the full layout.

    Unbound actions you may want to bind
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    Combat math

    The pack replaces the vanilla armor formula and compresses player damage. Drag the sliders. Both formulas are copied from the server's armor and damage scaling config.

    Damage you take, by armor

    Multiplier on incoming damage = 20 / (armor + 20): every armor point counts, and 20 armor halves a hit. Toughness applies separately.

    Damage you deal, after scaling

    Effective hit = listed damage x 3000 / (damage + 3000). A 100 damage hit keeps 97% and a 300 damage hit 91%, so only very large hits are cut much.

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    NPC town

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    What essence is for

    The chain comes from Knight Lib, which the pack files under libraries. The quest book's Field notes chapter has a short version.

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      Switched off or changed

      Features of these mods that are disabled or work differently on this server.

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      Structures

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      All 363 mods

      What each one adds, how to use it, and what this pack changed about it. Start with the gold ones.

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      Resource packs, shaders and the server

      The visual packs are forced on by the Paxi mod and cannot be toggled in Options. Shaders ship off: press O to pick one.